Tag Archives: motion design

Spotlight: Patrick Sluiter

Motion and 3D Designer Patrick Sluiter has a unique style to say the least. Patrick has designed fantastic work like ‘Strangers’, personal projects and my favourite ‘Stills’ in which he has created an ongoing series based on daily passing thoughts:

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His characters are smooth and almost melancholy which are all carefully created in Cinema 4D, a programme which he has shockingly only been using for 2 years. Patrick cites inspiration in the work of other artists such as Geoff McFetridge, Alexy Préfontaine, Mike Lee, Charlie Harper, Guy Billout, Thomas Hedger, Xavier Cardona and Liron Ashkenazi Eldar.
It’s not just the form of the characters that make his unique style – Patrick’s colour scheme consists of dull, flat colour combinations that go perfectly with the overall aesthetic. Love, love, love his work.

All the animations grew from an idea of a lucid dream that seemed tangible, but would have a sense of abstraction. Some were more ‘out there’ than others but my favourite was a couple that have an outlet and plug prong for faces. There’s a clearly sexual undertone, but the goal was to show compatibility and the subtle motions you use to communicate to your significant other.

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Nike | Go Lighter, Go Longer: ManvsMachine

I’ve been a huge fan of design and motion studio ManvsMachine for years, and their latest award winning project for Nike goes to show that they’ve undoubtedly still got it! Winning the only UK design studio gold at Cannes Lions 2017, they explored the created a “metaphorical exploration of air and the negative space it occupies”.
The campaign was created for the new Nike Air Max, exploring negative space with a colour scheme I’ve totally fallen in love with.

The designs work flawlessly as both a motion piece (above) and as 2D images (below). The campaign has been executed across numerous mediums including social media, DOOH, billboards and product packaging. I am obsessed.

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All the Things

Motion Designer Chris Guyot worked with 3D Designer Paul McMahon (‘The Rusted Pixel’) on this bizarre and colourful animation. ‘All The Things’ is a “collection of individual narratives, unified by a cohesive style.” It’s interesting to read about the concept behind each narrative, but even without any back story I like the random compilation of scenes.

The full creative process can be viewed here on Behance.

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D&AD Identity 2017: The Beautiful Meme

Agency ‘The Beautiful Meme’ have been commissioned by D&AD again to design the creative for the 2017 D&AD Festival. The iconic D&AD Pencils have been animated alongside textures, designed to individually represent the award levels or categories from the D&AD Professional Awards.

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Ben Haworth, Creative Director says:

In advertising and design the D&AD pencil, the symbol of excellence, is ever-present. Around it the industry is weft and warp and flux. Nothing stays still and that’s as it should be. That’s what this year’s identity is about.

This amalgamation of 3D, geometry and motion design is proving to be a very popular design trend, and this has to be my favourite identity for D&AD to date. I particularly love the black Pencil above as it’s using just one colour (bar the yellow D&AD logo), which also happens to be my favourite colour… Also, the animation reflects the popular gif culture that has taken over the art and design world, with the designs working well as both statics and animations.

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Vicious Cycle

Vicious Cycle by Michael Marczewski features a group of robots performing a range of repetitive functions. Driven by mechanical devices, the machines speed up and the robots struggle to cope. Aside from the bizarre and mesmerizing animation, I love the colours and typeface Michael used for this animation!
You can watch the making of here.

Of course Michael works as a motion designer at ManvsMachine! What a guy.

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Spotlight: Fyn Ng

In a world where flat colour and long shadows are the go-to design trends, motion designer Fyn Ng has turned design on its head. Playing with 2D UI, Fyn has created stunning 3D versions of everyday technology.
Fyn mixes texture, nature and everyday objects to create surreal 3D narratives using brands like Google, Facebook and Apple.

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Looking on his portfolio, I actually prefer his daily 3D renders, weekly series project over his professional work. What a great collection of downtime work! Check out his Instagram for more.

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Mainframe: For Approval

Look at those renders. Motion Graphics studio Mainframe took an idea for a downtime project by using recognised objects and movements, and turned them on their head. For Approval is a combination of seamless motion graphics elevated by the work of sound designer Max Greening. Chris Hardcastle (Mainframe, Manchester) says that the concept was “simply to subvert the physical properties of objects and materials and have some fun with a viewer’s expectations of how those things should behave”.

I could literally watch this on loop all day. Also, love the art direction.

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Spotlight: Mathew Lucas (Designer / Animator)

With over 30K Vine Loops (RIP) and 4K followers on Dribbble there’s no doubt that Mathew stood out on my Twitter timeline because of his incredible work, like the above image.

Mathew is not only clearly a talented motion designer and 3D designer, he’s also got a passion for gifs. Very, very mesmerising gifs:

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